VULKAN HDR UPDATE 4.0.X? Inquiry About Vulkan HDR Update Timeline Star Citizen Lietuva

Originally posted by


Zero Kelvin

VULKAN + DLSS PRESET K ()

@ABrown_CIG

In case I missed it, would you happen to know where we stand with the new nVidia DLSS Preset and Vulkan incompatibility?

https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-154840

As of right now, people with nVidia trying to do DLSS on Vulkan with the newer driver versions get major artifacting in the game ().

I hope this can be prioritized and supported.

Please tell us anything further you know and intend to do to help solve this.

Thanks for more detailed information you provided in this thread!

As far as we know the issues with the latest NVidia drivers are problems in the driver itself, and impact a variety of games to differing degrees, but most games use DX12 rather than Vulkan and so use different driver code. We’ve verified there are no validation issues on our side, and replaying our frame through 3rd party applications or an other hardware/drivers works fine and has done for years.

I believe the latest driver has remedied some of the issues for some games, but some issues remain, and so we’ll be contacting NVidia to see if any more fixes are in the works or whether they can assist in diagnosing what is going wrong with the new drivers on Star Citizen.

Leave a Reply

Star Citizen Lietuva