Star Citizen Alpha 3.21.1 PTU.8839699 Patch Notes

Star Citizen Patch 3.21.1

Alpha Patch 3.21.1 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.21.1-PTU.8839699.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenPTU. The Shader folders can be found here C:Users%username%AppDataLocalStar Citizen.

Audience: Up To Wave 1 Testers

Database Reset: Yes

Server Regions: US/EU

Long Term Persistence: Enabled

Pledge Copy: Enabled

Starting aUEC: 15,000,000

Testing Focus

System – Security – Ship Trespass Mission – Defend – Data Heist New Player Experience – New Babbage Vehicle Headlight Refactor Crusader C1 SpiritFPS AI Behavior Integration Siege of Orison Global Event Re-Activation (Running Sunday on EPTU)

Features in Partial State and Not Ready for Feedback

Tractor Beam – T2 – Vehicle Tractor Beam

Currently Ship Tractor Beams is in but is having quite a few issues with different ships and functionalities. Currently the C1 Spirit is in the best shape to test this while other ships like the SRV has very disruptive audio issues while using the beam and other ships may not be able to use their tractor beams fully (Nomad, Cutlass Black, 315p, Caterpillar, Hull-C).

ARGO SRV

Known Issues

ARGO SRV – PU – Vehicles – Art – The screen for the cargo elevator panel is embedded into the panel housingStanton – Lorville – Client Performance – Significant drops in framerate when idling at Lorville L19 Habs LobbyStanton – PU – Graphics – Low resolution textures appear around the PU when settings are maxed PU – Stanton – Ships – ASOP Terminal – Spawning specific ships will cause them to spawn outside of Hangars Multivehicle – PU – Vehicles – When docking at a station the docking arm will not extendPU – MultiLocation / Inventory – Inventory Interface does not open in front of some vendors PU – Locations / Vehicles – When spawning a ship at a Docking Port, the ship will spawn clipped into the docking port geometry Crusader Spirit A1 – PU – Vehicles / Weapons / Components – Missiles – When the Spirit A1 is travelling at high speed, a fired bomb can rip through the ramp and body of the ship and severely damage the ship Anvil Lightning F8C ALL Variants – Vehicles / EVA – Using EVA to fly into the Cockpit during Zero G will cause the player to gain gravity and fall into the Cockpit Stanton – Backend Services – Service Beacons – After service beacon is abandoned / canceled / declined, player will be unable to receive or accept other service beacons PU – Stanton – Locations / UI – AR Marker showing your assigned hangar does not appear PU – Mission Content – Retrieve Consignment – Datapad is blank / no code is displayed

Feature Updates

Locations

New Babbage Lighting Polish Pass

AI

FPS AI Behavior Integration

With this latest 3.21.1 we have completed the full integration of FPS AI behavior from Squadron 42. These updates, that have been polished and worked on outside of Star Citizen release builds until now, will vastly improve overall difficulty, reaction times, animations, behaviors, and other traits and make combat with them a much more dangerous but rewarding experience.

Gameplay

Data Heist Mission Polish Pass

Mission Art and Audio FX Polish Pass. Increased data heists personal cooldowns depending on difficulty and decreased the mission deadline from 2 hours to 1 hour.

Polish Pass on Tractor Beam UI Balance Update for Tractor Beam Tolerances,Rotational Speed, and Towing Behavior Data Heist Mission Art and Audio FX Polish Pass Further New Player Experience Mission Polish & Bug Fixing

Ships and Vehicles

ARGO SRV Art and Lighting Polish Pass Argo SRV Tractor Beam arm art polish Final Crusader C1 Spirit Art, LOD, and Geometry Polish Pass

Weapons and Items

Added Grappling Recoil to Tractor Beams

Bug Fixes

Fixed – PU – Stanton – Locations – Multiple Locations – Transit – Elevators – Hab elevators can infrequently fail to spawn Fixed – PU – Stanton – Missions / Law and Criminal – Players are considered Trespassing after completing a UGF mission, destroying any ships near the facility Fixed – PU / AC – Main Menu – UI / Commlink – Players cannot send party invites or join in on contacts from the main menu until entering a party within the Persistent Universe Fixed – Origin 600i – PU – Vehicles / Lighting – The light in the cockpit is too bright Fixed – Drake Caterpillar – PU – Vehicles / Actor – Players are unable to climb the ladder in the Command Access room Loot containers should no longer be deleted by the entity density manager Fixed Players T-posing when using the Caterpillar’s Tractor Engineering Station Fixed – Argo SRV – PU – Vehicles – Audio / Components – Tractor Beam – When the tractor beam is engaged in the SRV a constant high pitched frequency is played Fixed – Stanton – UGF – Missions / Locations / AI – Grunt AI do not leave their spawn closets unless the player interacts with them Fixed – PU – Data Heist Mission – When a server is destroyed the disconnect screen vanishes after a while and the screen becomes blank Fixed an issue causing ship components to not always save properly to LTP

Technical

Fixed 8 Client Crashes Fixed 4 Server Crashes Fixed Server Memory Corruption Issue

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