Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for November 1, 2023
The following deliverables, previously marked Unannounced, have been revealed on Progress Tracker:
Building, balancing, and implementing Drake Interplanetary’s reconnaissance ship, the Cutter Scout, into the game.
Building, balancing, and implementing RSI’s small multicrew ship, the Zeus MkII, into the game.
The following card has been added to the 3.21 column on Release View, targeting a 3.21.1 release:
Implementing missions that task players with infiltrating locations (often held by NPCs), reaching data stores, and setting data to upload to offsite handlers.
The following cards have been added to Release View, targeting a release in Q4 in Alpha 3.22.
Updating the Star Citizen character customizer with 20 hairstyles from Squadron 42. This includes long hair, tied hair, and updates to existing short hairstyles.
Implementing the ability to transform large chunks of metal salvaged from ships into a refinable material. This will use the grinder systems aboard salvage ships like the Vulture and Reclaimer.
The feature will allow players to store items and smaller cargo containers in larger cargo containers.
Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.
Building, implementing, and balancing Origin’s hover bike, the X1, as a flight-ready vehicle.
Building, implementing, and balancing Origin’s racing bike, the X1 Velocity, as a flight-ready vehicle.
Building, implementing, and balancing Origin’s pathfinder bike, the X1, as a flight-ready vehicle.
That’s all for this week! Join the discussion below, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.
Hey folks! Quick update, we had an issue crop up with the Progress Tracker import that’s resulting in some missing data, so there may be a few inaccuracies on Progress Tracker for the time being. Our devs are working on a solution but may not have one this evening. Apologies for any confusion, we’ll have this sorted as soon as possible.