{"id":9153,"date":"2024-10-31T00:24:10","date_gmt":"2024-10-30T22:24:10","guid":{"rendered":"https:\/\/www.starcitizen.lt\/star-citizen-roadmap-roundup-october-30-2024-star-citizen-lietuva-2\/"},"modified":"2024-10-31T00:24:10","modified_gmt":"2024-10-30T22:24:10","slug":"star-citizen-roadmap-roundup-october-30-2024-star-citizen-lietuva-2","status":"publish","type":"post","link":"https:\/\/www.starcitizen.lt\/lt\/star-citizen-roadmap-roundup-october-30-2024-star-citizen-lietuva-2\/","title":{"rendered":"Star Citizen |\u00a0Roadmap Roundup \u2013 October 30, 2024   Star Citizen LIETUVA"},"content":{"rendered":"<p>Happy Wednesday, everyone!<\/p>\n<p>Every two weeks, we accompany the\u00a0<a href=\"https:\/\/robertsspaceindustries.com\/roadmap\/?_gl=1*m4nx3x*_up*MQ..*_ga*ODg3MjAxMTk1LjE3MzAzMjU0OTc.*_ga_V6MWYXRQNP*MTczMDMyNTQ5Ni4xLjAuMTczMDMyNTQ5Ni42MC4wLjA.\" rel=\"noreferrer noopener\" target=\"_blank\"><strong><em><u>Roadmap<\/u><\/em><\/strong><\/a>\u00a0update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.<\/p>\n<p>With that said, let\u2019s go ahead and dive into this week\u2019s Roadmap Roundup!<\/p>\n<p>-CIG Community Team<\/p>\n<h2 class=\"wp-block-heading\">Star Citizen 1.0<\/h2>\n<p>Following the reveal of Star Citizen 1.0 at CitizenCon 2954, we\u2019re excited to introduce a new addition to Release View in the Public Roadmap. This column outlines the high-level objectives for the 1.0 persistent universe, offering a clear vision of where we\u2019re headed. While it\u2019s not a comprehensive list of every feature, it highlights the core goals that will shape the 1.0 experience.<\/p>\n<p>This new column represents our development journey toward 1.0, allowing us to continuously release features and content ahead of, and leading into, the official 1.0 launch. As features\/content are completed and ready for the next Live patch, they\u2019ll migrate from the Star Citizen 1.0 column into a dedicated patch-specific column. This approach lets us deliver regular updates to Live servers while giving you a clearer picture of what to expect from the 1.0 experience overall.<\/p>\n<p>Head over to\u00a0<a href=\"https:\/\/robertsspaceindustries.com\/roadmap\/release-view\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Release View<\/strong><\/a>\u00a0to see the full overview, and don\u2019t miss the final panel of CitizenCon for an in-depth look at\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=WkMD3ZfDZus\" target=\"_blank\" rel=\"noreferrer noopener\">the path to Star Citizen 1.0<\/a>.<\/p>\n<h2 class=\"wp-block-heading\"><strong>Notable Changes for October 30, 2024<\/strong><\/h2>\n<h3 class=\"wp-block-heading\">Release View<\/h3>\n<p>The following cards have been added to the\u00a0<strong>Alpha 3.24<\/strong>\u00a0column on Release View:<\/p>\n<h4 class=\"wp-block-heading\">MISC Starlancer MAX<\/h4>\n<p>Building, balancing, and implementing MISC\u2019s large multi-crew cargo ship, the MISC Starlancer MAX, into the game.<\/p>\n<h4 class=\"wp-block-heading\">Argo CSV-SM<\/h4>\n<p>Building, balancing, and implementing Argo\u2019s flatbed hauling ground vehicle, the Argo CSV-SM, into the game.<\/p>\n<h4 class=\"wp-block-heading\">RSI Polaris<\/h4>\n<p>Building, balancing, and implementing RSI\u2019s corvette, the Polaris, into the game.<\/p>\n<h4 class=\"wp-block-heading\">Anvil Hornet F7C-R Ghost MkII<\/h4>\n<p>Building, balancing, and implementing Anvil\u2019s stealth fighter, the Hornet F7C-R Ghost MkII, into the game.<\/p>\n<h4 class=\"wp-block-heading\">Anvil Hornet F7C-S Tracker MkII<\/h4>\n<p>Building, balancing, and implementing Anvil\u2019s pathfinding fighter, the Hornet F7C-S Tracker MkII, into the game.<\/p>\n<h4 class=\"wp-block-heading\">Acidic Caves<\/h4>\n<p>Implementing the acidic cave archetype, coming to both the Pyro and Stanton systems. Adorned with luminous pools of water and dramatic stalactites and stalagmites, these caves provide a captivating setting for exploration, FPS missions, missing person missions, and more.<\/p>\n<h4 class=\"wp-block-heading\">Rock Caves<\/h4>\n<p>Implementing the rock cave archetype, coming to both the Pyro and Stanton systems. Illuminated by bioluminescent mushrooms, these caves provide a unique atmosphere for exploration, FPS missions, missing person missions, and more.<\/p>\n<h4 class=\"wp-block-heading\">Additional Player Customization<\/h4>\n<p>Following the release of the new character customizer in Alpha 3.23, this update adds additional hair and facial hair options, as well as face piercings.<\/p>\n<h4 class=\"wp-block-heading\">Multi-Tool Updates<\/h4>\n<p>Bringing the multi-tool in line with Squadron 42, including adding additional functionality like cutting (for specific scenarios), repair, and updates like improved handling, integrated UI, and the use of batteries to operate it.<\/p>\n<p>________________<\/p>\n<p>Upon review of the support required for Server Meshing, Pyro and general stability of 4.0, we made the choice to temporarily remove several deliverables from the 4.0 release to free up necessary Engineering bandwidth to prepare for launch. This list includes Engineering Gameplay, Life Support, Fire Hazards &amp; Fire Extinguishers, Charge and Drain and Transit Refactor. We\u2019re aware that many of you are looking forward to these features, especially Engineering Gameplay, but rest assured that we\u2019re committed to pulling these back in as soon as possible.<\/p>\n<p>Meanwhile, several features that were planned for Alpha 4.0 have been pulled forward into Alpha 3.24.2, such as the new Vehicle HUDs and MFDs, Network, Additional Player Customization and the Multi-Tool updates, as those were far along enough for us to bring them to you all sooner, rather than later. Additionally, the addition of Resource Network allowed us to partially deliver on some of the core Engineering Gameplay functionality in the form of the updated Power Management MFDs, with more to come.<\/p>\n<p>Therefore, the following cards have been removed from the Alpha 4.0 columns and will reappear in an incremental patch once we have more details on their timing.<\/p>\n<h4 class=\"wp-block-heading\"><strong>Life Support<\/strong><\/h4>\n<p>Implementing the first iteration of onboard life support systems in ships, which entails a ship component that generates breathable gas when turned on, and management of said life support component within the vehicle loadout manager.<\/p>\n<h4 class=\"wp-block-heading\"><strong>Engineering<\/strong><\/h4>\n<p>Allows players to manage, maintain and repair various ship systems. Players can assume different roles that each provide a unique gameplay loop. With Engineering Gameplay, players have to contend with item degradation, malfunctions, and power management.<\/p>\n<h4 class=\"wp-block-heading\">Fire Hazard<\/h4>\n<p>Implementing the Fire Hazard system, which tracks fire &amp; temperature on static and dynamic objects. For the initial release, fire will be set up on a select few vehicles.<\/p>\n<h4 class=\"wp-block-heading\">Fire Extinguisher<\/h4>\n<p>All tasks required to implement functioning fire extinguishers in-game. This feature will work alongside the fire hazard system.<\/p>\n<h4 class=\"wp-block-heading\">Solar Burst<\/h4>\n<p>Solar Bursts are dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.<\/p>\n<h4 class=\"wp-block-heading\">Charge\/Drain<\/h4>\n<p>Adding the ability for players to drain, store, and charge objects with power using the multi-tool. Includes the ability to overcharge objects and also remove distortion damage.<\/p>\n<h4 class=\"wp-block-heading\">Transit System Refactor<\/h4>\n<p>Reworking the Transit System used for trams and elevators.<\/p>\n<p><strong>That\u2019s all for this week!<\/strong><\/p>\n<div aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<h2 class=\"wp-block-heading\">LAST POST<\/h2>\n<div class=\"wplp_outside wplp_widget_500\"><span class=\"wpcu_block_title\"><\/span>\n<div class=\"wplp_widget_default wplp_container vertical swiper wplp-swiper default cols3\" data-theme=\"default\" data-post=\"500\" data-max-elts=\"9\" data-per-page=\"10\">\n<div class=\"wplp_listposts swiper-wrapper\">\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-1-first-look-at-item-recovery\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/03\/channel_item_full.jpg\" alt=\"Star Citizen | Alpha 4.1: First Look at Item Recovery\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-1-first-look-at-item-recovery\" class=\"title\">Star Citizen | Alpha 4.1: First Look at Item Recovery<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">4 March 2025<\/span><span class=\"category\">Patch News<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-1-first-look-at-item-recovery\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-2-ptu-rc3-9589006-patch-notes-en\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/03\/channel_item_full.jpg\" alt=\"Star Citizen Alpha 4.0.2 PTU RC3 9589006 Patch Notes\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-2-ptu-rc3-9589006-patch-notes-en\" class=\"title\">Star Citizen Alpha 4.0.2 PTU RC3 9589006 Patch Notes<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">27 February 2025<\/span><span class=\"category\">Patch Notes<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-2-ptu-rc3-9589006-patch-notes-en\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-roadmap-roundup-february-26-2025\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/08\/StarCitizen_RoadmapUpdate_25082021.jpg\" alt=\"Star Citizen |\u00a0Roadmap Roundup \u2013 February 26, 2025\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-roadmap-roundup-february-26-2025\" class=\"title\">Star Citizen |\u00a0Roadmap Roundup \u2013 February 26, 2025<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">27 February 2025<\/span><span class=\"category\">Patch News<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-roadmap-roundup-february-26-2025\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-2-ptu-9587261-rc2-patch-notes-en\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/03\/channel_item_full.jpg\" alt=\"Star Citizen Alpha 4.0.2 PTU 9587261 RC2 Patch Notes\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-2-ptu-9587261-rc2-patch-notes-en\" class=\"title\">Star Citizen Alpha 4.0.2 PTU 9587261 RC2 Patch Notes<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">27 February 2025<\/span><span class=\"category\">Patch Notes<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-2-ptu-9587261-rc2-patch-notes-en\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-07-2025-en\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/03\/channel_item_full.jpg\" alt=\"This Week in Star Citizen 07\/2025\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-07-2025-en\" class=\"title\">This Week in Star Citizen 07\/2025<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">13 February 2025<\/span><span class=\"category\">Naujienos<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-07-2025-en\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-06-2025-en\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/08\/ThisWeekinStarCitizen.jpg\" alt=\"This Week in Star Citizen 06\/2025\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-06-2025-en\" class=\"title\">This Week in Star Citizen 06\/2025<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">4 February 2025<\/span><span class=\"category\">Naujienos<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-06-2025-en\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-1-ptu-9497712-patch-notes-en\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/03\/channel_item_full.jpg\" alt=\"Star Citizen Alpha 4.0.1 PTU.9497712 Patch Notes\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-1-ptu-9497712-patch-notes-en\" class=\"title\">Star Citizen Alpha 4.0.1 PTU.9497712 Patch Notes<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">27 January 2025<\/span><span class=\"category\">Patch Notes<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-1-ptu-9497712-patch-notes-en\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-05-2025-en\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/08\/ThisWeekinStarCitizen.jpg\" alt=\"This Week in Star Citizen 05\/2025\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-05-2025-en\" class=\"title\">This Week in Star Citizen 05\/2025<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">27 January 2025<\/span><span class=\"category\">Naujienos<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/this-week-in-star-citizen-05-2025-en\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-slide\">\n<div class=\"insideframe\">\n<div class=\"wpcu-front-box top equalHeightImg\">\n<div class=\"wplp-box-item\"><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-1-ptu-9496096-patch-notes-en\" class=\"thumbnail\"><span class=\"img_cropper\"><img decoding=\"async\" src=\"https:\/\/www.spaceloop.it\/wp-content\/uploads\/2021\/03\/channel_item_full.jpg\" alt=\"Star Citizen Alpha 4.0.1 PTU.9496096 Patch Notes\" class=\"swiper-lazy wplp_thumb\"\/>\n<div class=\"swiper-lazy-preloader\"><\/div>\n<p><\/p><\/span><\/a><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-1-ptu-9496096-patch-notes-en\" class=\"title\">Star Citizen Alpha 4.0.1 PTU.9496096 Patch Notes<\/a><\/div>\n<\/div>\n<div class=\"wpcu-front-box left wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box right wpcu-custom-position\">\n<div class=\"wplp-box-item\"><\/div>\n<\/div>\n<div class=\"wpcu-front-box bottom\">\n<div class=\"wplp-box-item\"><span class=\"date\">25 January 2025<\/span><span class=\"category\">Patch Notes<\/span><span class=\"custom_fields\"><br \/>\n<!-- WPLP Unknown field: Custom_Fields --><br \/>\n<\/span><a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-alpha-4-0-1-ptu-9496096-patch-notes-en\" class=\"read-more\">Read more&#8230;<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"swiper-button-next\"><\/div>\n<div class=\"swiper-button-prev\"><\/div>\n<div class=\"swiper-pagination\"><\/div>\n<\/div>\n<\/div>\n<p>The post <a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-roadmap-roundup-october-30-2024\">Star Citizen |\u00a0Roadmap Roundup \u2013 October 30, 2024<\/a> first appeared on <a href=\"https:\/\/www.spaceloop.it\/\">Spaceloop<\/a>.<\/p>\n<p>   Star Citizen LIETUVA  <\/p>\n<p>\u200b<a href=\"https:\/\/www.spaceloop.it\/en\/star-citizen-roadmap-roundup-october-30-2024?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=star-citizen-roadmap-roundup-october-30-2024\" target=\"_blank\" class=\"feedzy-rss-link-icon\">Read More<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Happy Wednesday, everyone! Every two weeks, we accompany the\u00a0Roadmap\u00a0update with a brief explanatory note to give you insight into the decision-making that led to any changes. 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