Star Citizen Alpha Patch 3.24.3
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.
Items not saved to LTP Include:
Hangar Decoration Customizations (Decorations will be returned to player’s home location inventory) Medpens, Ammo, Ongoing Rentals and Refinery Jobs, and Character Customization (Make sure to Export your Custom Character)
This Spectrum post is an abridged version of the notes. For the full in-depth details, please visit the main notes at the link below!
Full 3.24.3 Release Notes: https://robertsspaceindustries.com/comm-link/Patch-Notes/20309-Star-Citizen-Alpha-3243
Features and Gameplay
Gameplay
Ships & Vehicles
Added New Ship: RSI PolarisAdded New Ship: MISC Starlancer MaxUpdated Standard & Polish: Anvil TerrapinMISC Prospector Full Dash ReworkAdded Point Defense Cannons (PDC)Updated Quantum Fuel values for most ships to fit designated archetypes and ranges. This will increase some while decreasing others.Temporarily Muted Annunicator Panel Audio (Until a proper fix for looped audio is in)Updated MISC Starfarer Annunciator Scale and Made VerticalRealigned MISC Freelancer Annuciators to be VerticalVehicle MFDs: Improved layout on target status screen to reduce overlapsMade Slight adjustments to Flight Tuning for the Mirai Fury and Aegs Sabre Firebird/PeregrineBombs now Inherit the Hostility of the Launcher Entity (AI and PDCs can now detect hostile bombs)Added Rentable Ships in Arena Commander: Sabre Firebird, Anvil Hornet F7C MkII, and URSA Medivac
Core Tech
Added GPU Frametime Graph Console Command – enabled: “r_displayFrameGraph 1″Further Server and Networking Performance OptimizationsOverall Ship/Vehicle Physics Network & Server Performance OptimizationsAdded New Logic to Trigger Ship Destruction if Physics Threshold is Exceeded (This should help with ships vibrating and intersecting for long periods causing large physics performance hits on the server)Render To Texture Performance PolishFurther Weapon Particle GPU Performance ImprovementsFurther Entity Spawner Reliability ImprovementsServer Physics Entity Rotation Performance ImprovementsReduced Audio Mix Volume of Planetary Wind
Bug Fixes and Technical Updates
3.24.3 Contains dozens of fixes for bugs encountered in 3.24.2 including many client and server stability updates.
Fixed 6 Client CrashesFixed 12 Server CrashesFixed 3 Server DeadlocksFixed 1 Hybrid CrashMade Several Audio Performance OptimizationsMade Several Out Of Memory Server Improvements