Star Citizen Alpha Patch 3.24.0
Alpha Patch 3.24.0 has been released to PTU, and is now available to test! Patch should now show: VERSION 3.24.0-PTU.9290875.
Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Audience: All Backers
Server Info: PTU Channel – US/EU
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Recovery: Enabled
Starting aUEC: 15,000,000
Testing/Feedback Focus
Persistent Personal & Instanced HangarsFreight ElevatorsStorage AccessHangar DecorationsCargo Hauling MissionsBlockade Runner Global Event
Blockade Runner will start tonight shortly after build release with reduced mission requirements. We are initially setting these requirements very low to about 400 but will adjust if needed.
Known Issues
PU – Multiple Locations – Storage Access Kiosk / UI / Locations – Opening the Storage Access Kiosk will cover the player’s POV.PU – Stanton – Orison – Locations / Shopping – Physical Shopping – Quick buying items on display at the Orison Vision Center ends in transaction error about invalid Player InventoryPU – Actor / Inventory / Armor – When dragging armor from your inventory onto your character, it creates a box beneath you that can cause jumping and clipping through the worldPU – FOIP / VOIP – Audio – Players cannot hear other players through any audio channelTurrets can get stuck firing nowhere near their targetPU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off coursePU – Hostility not being wiped by QTPU – Missions / Service Beacons – Escort beacons are not visible to other playersPU – Derelict settlements – Locations / AI / Spawn Closets – AI do not move after spawningPU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to readPU – Multivehicle – Quantum Travel / mobiGlas / Starmap – Unable to use plotted route to planetside location while in planet orbitPU – Missions / AI – Repel Raid on Orison – Combat AI are not spawning and automatically is failedPU/AC – Character – IFCS/camera – Female character does not respect g-force induced head movement game option settingsMultivehicle – Vehicles – G-force induced head movement is excessivePU – Actor / UI / Locations – Area18 / MobiGlas / Map – Various parts of Area18 Central can’t be routed to via mobiGlas Map based on player location
Features & Gameplay
Ships and Vehicles
Added many new Cargo Hauling Rentals to all Rental Shops (except Vulture for now)
Bug Fixes
Fixed Planetary Rocks and Asteroids becoming invisible and causing player collision and explosions (STARC-22985)Fixed – PU – Personal Hangar/ATC – When an instanced hangar is assigned an exit door, the external door does not open properly (BUG-179699)Fixed – PU – Personal Hangar – Leaving to Menu with a ship on pad does not stow personal hangar for next shard joined (STARC-120885)Fixed – Stanton – Players are observing extremely high entity counts across Stanton as well as high memory usageFixed – Ships and Vehicles that are parked anywhere inside of a personal hanger are always stored when the player exits to menuFixed – PU – Missions / Hauling / Cargo – Mission offerings below rank 4 of hauling career can force players to accept boxes 16 SCU and up, blocking early freight ships from completionFixed – PU – Stanton – Locations / Hangar – VMA – Vehicle cannot use the repair, restock and refuel services in hangar until it has left and landed againFixed – PU – Location / Freight Manager – Freight Manager kiosks can become stuck with ‘Loading Contents’ or ‘Transfer Completed’ popupFixed – PU – Stanton – Cargo Hauling – Mission Content / Game code – Moving cargo from the warehouse to elevator and back in the freight manager cause the cargo to be lostFixed Kopion Horn sell prices being lower than intended
Technical
Fixed 4 Client CrashesFixed 4 Server CrashesFixed a Hybrid Service CrashFixed a Client Crash Related to Intel 13/14th gen CPUs