Star Citizen Alpha 3.24.0 PTU.9246506 Patch Notes

Star Citizen Alpha Patch 3.24.0

Alpha Patch 3.24.0 has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.24.0-PTU.9246506.

Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.

Audience: Evocati

Server Info: PTU Channel – US Only

Long Term Persistence: Enabled

Replication Layer: Enabled

Server Recovery: Enabled

Starting aUEC: 15,000,000

The current build is under NDA (Talking about features and testing is allowed but no sharing of game video, screenshots, audio, files, or accounts outside of Evocati)

Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.24.0 environment when creating IC reports while the builds are Evocati only

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing/Feedback Focus

Personal & Instanced Hangars Freight Elevators Storage Access Hangar Decorations Cargo Hauling Missions

Not Ready for Testing/Feedback

Cargo Commodity Rebalance Dynamic Event: Blockade Runner

Known Issues

PU – Area 18 – Hangar Elevator UI – Riker Memorial Spaceport’s hangar elevators don’t display their UI inside, preventing players from exiting the elevator  – 100% ReproPU – Personal Hangars – Locations / Vehicles – It its possible for the “Retrieve” button to become greyed out on fleet manager kiosk in personal hangar after a vehicle is cleaned up at the same time as a vehicle is being retrieved – 100% ReproPU – Locations / Persistent Hangars – Hangar landing pad remains lowered after retrieving requested ship – 100% ReproPU – UI / Inventory – UI Tooltip for the item’s name does not display any text in Inventory terminals – 100% ReproPU – Stanton – Armor / Inventory – Locations – Orison / New Babbage – Players will be unable to equip carried equipment/armor (Helmet, Undersuit, Legs, Arms, Backpack) to their character at NBB/Orison, items will remain stuck in their hands – 100% ReproPU – Personal Hangars – Locations – Personal Hangars do not open when contacting ATC to take off or land at a destination (High Chance) Stanton – Locations / Performance – Item Bank / Freight Elevator – Frame rate will dramatically drop if players own many items PU – Stanton – ASOP / Locations – Retrieving a Hull C at locations without a docking port will display ‘unable to handle your request at this time’ PU – Stanton – ASOP / Fleet Manager / UI – ASOP Terminals fade to black when accessed after delivering a vehicle PU – Stanton – Security Post Kareah – Locations / AI – AI are missing inside of Kareah, only outside Guard AI spawn PU – FOIP / VOIP – Audio – Players cannot hear other players through any audio channel Turrets can get stuck firing nowhere near their target PU – Stanton – Multiple Locations – Transit / Network – Transit will intermittently desync off course PU – Hostility not being wiped by QT PU – Derelict settlements – Locations / AI / Spawn Closets – AI do not move after spawning Robert Space Industries – PU – Vehicles/EMP – unable to activate EMP PU – HUD – Vehicle – Ship warning/alert text is very small and can be difficult to read PU – Multiweapon – Backpack Reloading – Sometimes weapons fail to reload if reloaded from Backpack PU – Multiweapon – Graphics – Backpack Reloading – Weapons reload invisible magazine when reloading from backpack PU – Multivehicle – Quantum Travel / mobiGlas / Starmap – Unable to use plotted route to planetside location while in planet orbit PU – Missions / AI – Repel Raid on Orison – Combat AI are not spawning and automatically is failed Multivehicle – Vehicles – G-force induced head movement is excessive PU – Actor / UI / Locations – Area18 / MobiGlas / Map – Various parts of Area18 Central can’t be routed to via mobiGlas Map based on player location

Features & Gameplay

Gameplay

Updated cargo loading time to be based on box size instead of per SCU Updated description text for intro cargo hauling missions to specify that Players need a ship that can hold ‘at least’ 6 SCU of cargo Made further Master Modes Atmospheric Flight Tunings

Bug Fixes

Fixed – PU – Stanton – Law – Players are unable to press charges against other players Fixed – PU – UI – VLM – Liveries – All Liveries are missing their paint bucket icon in VLM

Technical

Fixed 2 Client Crashes Fixed 2 Server Crashes

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