Star Citizen Patch 3.21.1
Alpha Patch 3.21.1 has been released to the EPTU, and is now available to test! Patch should now show: VERSION 3.21.1-PTU.8889500.
It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenPTU. The Shader folders can be found here C:Users%username%AppDataLocalStar Citizen.
Audience: All Backers
Database Reset: Yes
Server Regions: US/EU
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000
System – Security – Ship Trespass Mission – Defend – Data Heist New Player Experience – New Babbage Vehicle Headlight Refactor Tractor Beam – T2 – Vehicle Tractor Beam Crusader C1 Spirit ARGO SRV FPS AI Behavior Integration Siege of Orison Global Event Re-Activation
PU – Locations / Vehicles – When spawning a ship at a Docking Port, the ship will spawn clipped into the docking port geometryStanton – VoIP/FoIP – Global Proximity Comms – Player cannot hear others while using VOIP, but they can be heardPU – Shopping / Selling – Consumables / Items – Multiple items in shops seem to have items they sell in their store floating within the storePU – Locations / Inventory – Grim Hex – Clinic inventory only accessible in clinic lobby SRV Tow UI shows invalid or no target despite meeting the criteria for a valid target prior to attempting to tow a ship in QT Multivehicle – PU – Vehicles – When docking at a station the docking arm will not extend PU – Stanton – Data Heist – Mission Content / Game Code – If players fail the Very Easy mission they can’t reaccept it PU – Stanton – AI / Mission Content – UGF AI falling through the stairs / floorMultivehicle – PU – Stanton – Orison – Docking / EVA / Location – Players enter an EVA state when entering a docking armSocial Module – UI / Chat- Party chat does not display in AR HUD if written in CommLink app and mobiGlas is opened Multivehicle – ASOP Retrieval – Various vehicles spawn with wings/engines/landing gear in their “in-flight” state instead of their “landed” state when retrieved from ASOP PU – Stanton – Halo – Desync / EVA / Vehicle / Ships – Players can desync when transitioning to or from EVA from one ship to another ship PU – Missions / Reputation – Data Heist – The hard missions are not appearing despite meeting the requirements PU – Stanton – Location – Seraphim – ASOP / Fleet Manager – The ASOP terminal loading screen will not end PU – Shopping Kiosk – “Invalid Sell Price” error occurs while selling specific items
Tractor Beam Law System Update
Players whose vehicle is being towed by a non party member will now be given a prompt and have the option to choose if they want to press charges against that player or not
Fixed – PU – Law System – Ship Trespass – “Trespass” warning will inconsistently display if the player enters and exits their ship in a zone they originally trespassed in Fixed – PU – Mission Content / Law – Mercenary – Illegal Surveillance Detected – Destroy_Satellite_Lawful Mission leads players to Security Post Kareah where they are marked as Trespassing and attacked by turrets Fixed – Argo SRV – PU – Tow Beam / Physic – Ships while being towed will Spin without any Apparent Clear Causes Fixed – PU – Control / Tractor Module / Salvage Modules – Flight Ready Keybind doesn’t turn on Salvage/Tractor Module Fixed – PU – Stanton – Missions / Gameplay / Vehicles / Interactables – QT Sensitive Crates do not explode when places inside a nested vehicle Fixed – PU – Stanton – Locations/New Babbage – Missions/NPE – Can’t progress past “Exit Hab” objective after a previous disconnection before completing that objective Fixed – Stanton – Backend Services – Service Beacons – After service beacon is abandoned / canceled / declined, player will be unable to receive or accept other service beacons Fixed – PU – Missions – Siege of Orison – Player receives crime stat three using force respawn
Fixed 2 Client Crashes Fixed 2 Server Crashes