Feedback on MM 3.22

Originally posted by


Arthur Dent

These are all great observations, and I agree. The HUD changes are particularly baffling, as it almost seems like it was made deliberately more challenging to know where you are aiming or if you’ve locked on to the correct target with missiles.

I get that people have complained about the existing PU flight model, but honestly, I vastly prefer it to what is in MM. It feels much more natural and allows for a wider variety of combat maneuvers and tactics. MM is a big step backward and feels like Starfield. It feels like it wants to be a DPS race now.

What worries me is that based on CIG feedback, they seem to entrenched in this path and not open to the fact that MM may not be the right way to go.

The HUD changes are particularly baffling, as it almost seems like it was made deliberately more challenging to know where you are aiming or if you’ve locked on to the correct target with missiles.

The UI used for the MM Experimental mode is the same as in 3.20 and 3.21 and very outdated … it will be updated in Q1.

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